Fall 2022 - Spooky Castle

My first real-time environment project for my virtual environments class. The goal was to make an outdoor/exterior environment that needed to be "stylized" and nonrealistic. I decided to go with a spooky Halloween theme. All the assets were made by me, using a combination of Maya, Substance Sampler, and Substance Painter. The background/mountain was made in World Creator. I'm really happy with the final result.

Real-time Preview.

Final Composition.

Final Composition.

Metallic Assets.

Metallic Assets.

Foliage Assets.

Foliage Assets.

Rock Assets.

Rock Assets.

Midground/Background Assets.

Midground/Background Assets.